17 October 2025

Review Time – Stay: Forever Home

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Review Time - Stay: Forever Home

Virtual pets never really went away. They just got fancier. What started as pixelated blobs on keychains, to adorable simple dogs in Nintendogs, the genre has now evolved into Ember. Stay: Forever Home lets players experience the joy of a fluffy, magical creature who now inhabits your living room thanks to the miracle of mixed reality. 

Stay: Forever Home bills itself as the “next step” in pet companionship, a game that blurs the line between digital and tangible. In reality, it’s equal parts wonder and inconvenience, like buying a puppy that occasionally forgets how to sit because your tracking sensors glitched. Frowned Upon has the pleasure of bringing this title to you as the latest Review Time.

Meet Ember, the Pixelated Roommate

Stay: Forever Home AR
Stay: Forever Home AR

The hook here is Ember, a creature equal parts puppy, dragon, and marketing mascot. She starts timid, shrinking from your touch until you earn her trust. Slowly, she warms up, bounding around, nuzzling your hand, and doing a passable impression of an animal that cares whether you exist.

Her AI-driven quirks mean she doesn’t always respond predictable. Sometimes she plays, sometimes she sulks, sometimes she just ignores you completely. It’s a clever trick, though it can occasionally feel like Ember’s personality boils down to “random number generator dressed in fur.”

Still, there’s undeniable charm. Pet her, feed her berries, and she eventually stops treating you like a stranger. That small emotional arc, from hesitation to affection, is the closest thing Stay: Forever Home has to a narrative.

Stay: Forever Homes Party Trick

Mixed reality integration is the game’s main selling point. Scan your living room properly and Ember will trot across your floorboards, leap onto your couch, and look convincingly at home. Fail to calibrate correctly and she’ll attempt to curl up on invisible furniture or float a few inches off the carpet like a ghost dog who refuses to follow the laws of physics.

When it works, though, it’s magical. There’s something uncanny about seeing a digital creature pad across your actual space. It creates the illusion that VR has finally broken free of the headset. Then Ember gets stuck half inside a table and you remember the illusion is only as strong as your room mapping.

The Otherworld: A Vacation from Reality

Stay: Forever Home VR
Stay: Forever Home VR

When Ember isn’t hanging out in your apartment, she drags you into her world through a portal. It’s bright, colorful, and designed to look like the kind of fantasy meadow that exists only in concept art and meditation apps. Here you can throw sticks, forage for berries, and indulge in simple errands that pass for adventure.

The Otherworld exists to add variety, but it doesn’t take long to realize it’s basically a glorified dog park with extra fog effects. There are collectibles and little tasks, but they’re shallow. Don’t expect epic quests or grand revelations. This is a space for stretching your legs in VR and reminding yourself that you bought a headset capable of more than petting a cartoon animal on your sofa.

Some Understandable Technical Rough Spots

Let’s be clear: Ember is adorable. Her animations, her sounds, even the way she cocks her head when confused — it’s all calculated to make you melt. The problem is that beyond the surface charm, there isn’t much depth. You pet, you feed, you walk. Rinse, repeat. There’s no big story, no surprising twists, and no major stakes.

VR has always been a battlefield between immersion and reality. Stay: Forever Home is no exception. Visuals are generally charming, but bugs creep in. Lighting glitches in Ember’s world, occasional frame drops, and the ever-present risk of MR misalignment can shatter the illusion.

Voice commands work, if a little buggy. Telling Ember to “come” is great until the game decides not to register your mic. Then she just stares at you like you’ve lost your mind, which, to be fair, isn’t far from the truth when you’re yelling at a headset in your living room.

Frowned Upons Final Verdict

Stay: Forever Home is a fascinating experiment wrapped in fur. At its best, it delivers small, magical moments where Ember truly feels alive, padding across your rug, nudging your hand, or bounding through a fantastical meadow. At its worst, it’s a reminder of how fragile VR immersion can be, undone by calibration errors, shallow content, or the simple reality that owning a virtual pet isn’t that different from owning a Tamagotchi with extra polygons.

It’s not a bad game. It’s not even really a game in the traditional sense. It’s a toy, a mood, a digital petting zoo. And for the price, it’s charming enough to justify a download. Just don’t expect it to fill the void of actual pet ownership, unless your idea of bonding involves room scanning and occasional motion sickness.

Score: 6.5/10
Stay: Forever Home is a cute, clever, and occasionally magical spiritual successor to Nintendogs.

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